Senior Level Designer
Dragons Lake
warsaw, poland
4 d. temu

Location : Kyiv, Warsaw, Remote Languages : English : Upper-Intermidiate Cooperation : Full-time Team : Game & Level Design

Next great challenge is coming :

We are looking for a talented and experienced Level Designer who is devoted to creating great gameplay experience and memorable game worlds and would help us create top-notch game levels on our partnered AAA titles for PC and Consoles.


  • Develop level layouts, flow and balancing, following the game’s creative vision;
  • Implement gameplay events to high quality, focusing on creating and implementing unique player experiences;
  • Iterate your work through play-testing, usability, live ops and feedback from peers & leads;
  • Participate in prototyping to prove-out early design concepts;
  • Run and / or participate in meetings, reviews, and planning sessions as part of effective communication with design and other teams both internal and external;
  • Be a team player and know how to play the balance game between gameplay, aesthetics and technical restrictions, to achieve the team’s common goal;
  • Mentor and develop less experienced level design team members.

  • 5+ years of industry experience in a Level Design role;
  • Minimum of 1 Shipped AAA title with at least one of the current generation consoles;
  • Experience with popular and / or proprietary game engines;
  • Exceptional sense for pacing, rhythm and flow of gameplay;
  • Full understanding of moment-to-moment experience in games and how to control it through level and mission design;
  • High level of spatial thinking and perception of spaces in games;
  • Good understanding of Mission Design and some visual scripting competency;
  • Experience creating documentation, maps, pacing / flow graphs and diagrams;
  • Able to create and / or conform to rigid naming conventions, workflows and internal pipelines and rules;
  • Proactive work ethic, capable and creative problem solver, not afraid of big challenges, but also seeks feedback and interprets what is said and what isn’t across the team;
  • Work towards a common goal, collaborate with other departments and play the balancing act between gameplay, artistic and technical goals;
  • Passionate gamer at heart, with vast and up to date knowledge of video games;
  • Excellent communication skills in English, both verbal and written.
  • You’re a rockstar if you have :

  • Good grasp of Unreal Engine;
  • More advanced mission and event implementation skills through visual scripting tools;
  • Basic knowledge of architecture;
  • Artistic skills (modeling, drawing, painting, etc.);
  • Variety of different game genres in CV / Portfolio like Action-Adventures, RPGs, Competitive shooters, etc.
  • Grow with us, we’ve got you covered :

  • competitive financial reward (yes, we are fair enough);
  • challenges to raise your XPs score (professional trainings and conferences, internal mentorship);
  • health insurance, paid vacation and sick leave;
  • culture of diversity & inclusion to unite the most outstanding talents;
  • community of people who understand your game passion.
  • Join Dragon’s Lake Entertainment and take challenges you’ve always been dreaming about.

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