VFX Artist
OPM
Warsaw
3 d. temu
source : GamesIndustry.biz

This vacancy may offer a work-from-home start until it’s safe to work in-house or relocate to the location.

Project : AAA FPS Game

Are you looking for an opportunity to work with a team who consistently delivers over-the-top AAA action games? My client is looking for an experienced and enthusiastic VFX artist with a critical eye for the timing, animation and motion of real world objects and visual effects.

REQUIREMENTS :

  • Experience with a variety of techniques and tools for creating VFX animation (standard particle systems, fluid sims, physics sims, etc.)
  • Ability to collaborate with Artists, Designers, and Programmers to work through artistic and technical challenges
  • A critical eye for the timing, animation, and motion of real world objects and visual effects
  • An understanding of the constraints of real-time VFX is critical
  • Experience creating pixel and vertex shaders
  • Ability to create all source art needed for vfx (textures, geometry, flipbooks, normal maps, vector field textures, etc.)
  • Desire and knowledge of how to push the studio’s effects and editing tools further
  • Ability to think outside the box to come up with more efficient techniques
  • Fluent speaker of English, with Polish language as a plus.
  • RESPONSIBILITIES :

  • Working with the designers to create effects for scripted events and story moments
  • Creating ambient environment effects that enhance mood, tell a story, and make the world feel alive
  • Creating gameplay effects that make the world feel exciting, and that give the player necessary gameplay feedback
  • Using every tool at your disposal to create effects for the game (traditional particles, pixel shaders and vertex shaders for animated materials, baked physics simulations, stock animation, etc.)
  • Working with the lighting department to create atmosphere, a sense of depth in the scene, and to reinforce the colour palette
  • Creating high-fidelity effects for cinematics and marketing material
  • Innovating new techniques for next-gen hardware, and work with the engineers to expand the VFX toolset
  • Analysing the scene for performance issues, and ensure all effects are built in the most efficient way possible
  • DESIRED SKILLS :

  • Video game industry experience in a related position
  • Experience working with Unreal Engine is a plus
  • HLSL shader creation experience is a plus
  • Texturing, modeling, skinning, animation, or lighting experience is a plus
  • Shipped-title experience
  • COMPANY BENEFITS :

  • A competitive salary and performance based bonuses
  • Personal development opportunities and the opportunity to work in a multicultural environment
  • Private health care including dental treatment & MultiSport card
  • Business trips and integration events
  • Comprehensive assistance in relocation for the right candidate
  • Zgłoś tę pracę
    checkmark

    Thank you for reporting this job!

    Your feedback will help us improve the quality of our services.

    Aplikuj
    Mój adres email
    Klikając przycisk "Kontynuuj", wyrażam zgodę neuvoo na przetwarzanie moich danych i wysyłanie powiadomień e-mailem, zgodnie z zasadami przedstawionymi przez neuvoo. W każdej chwili mogę wycofać moją zgodę lub zrezygnować z subskrypcji.
    Kontynuuj
    Formularz wniosku