Ubisoft is a leading producer, publisher and distributor of interactive entertainment products.
Present in 28 countries with 27 studios, Ubisoft has won over gamers worldwide with its high-quality, cutting-edge franchises.
Today, Ubisoft boasts one of the richest and most diverse catalogues in the industry with top selling brands on all platforms including Assassin’
s Creed, Child of Light, Far Cry, Just Dance, Might & Magic, Prince of Persia, Rayman, Rabbids, Rocksmith, Maniaplanet, Tom Clancy'
s Ghost Recon, Tom Clancy's Rainbow Six, Tom Clancy's Splinter Cell, Tom Clancy's The Division, Trials, The Crew Watch Dogs and ZombiU to name a few!
Ubisoft is looking for a Senior Game Designer, who will be responsible for the entire feature life cycle, from concept / prototype all the way through to release and frequent post-
launch updates. In order to bring the vision of the Producer into a playable experience, you will be responsible for the development of game systems, controls and interfaces.
Pitch, prototype, balance and playtest features, and ensure the highest level of quality in everything you own
Take ownership over a large, complex system and make plans for how to implement it within the game while balancing the needs of multiple stakeholders (Programming, Animation, AI, Level Design, Narrative, Art and others) and driving development towards the vision laid out by the Producer
Create and maintain design documentation, including feature specification and implementation guidelines, considering the project stage
Produce and oversee global UX / UI flow with detailed requirements, adapting it to the changing needs
Create game systems that answer the needs of the Producer with regard to the targeted experience for the player, meanwhile observing the production directives of the game
5+ years in a designer role in the video games industry
At least 2 shipped projects
A knowledge of game flow and scripting, understanding of prototyping software
Ability to coach and share knowledge to other designers
Ability to work independently and produce excellent results despite technical limitations and time constraints
Experience in working in a team in a fast-paced, iterative and agile professional environment
Good proficiency in English
Personal qualities :
Problem-solving and open-minded
Leadership skills, autonomous and proactive attitude, result-oriented
Sense of initiative, attention to detail
Strong written and spoken interpersonal and communication skills
Updating job knowledge proactively
Capacity to produce efficient software design
What we offer
International AAA game projects
Access to cutting-edge hardware
Experience using hottest internally developed game engines
Proficient and fun-to-work-with colleagues
Opportunity to travel abroad
Medical / Life insurance
English / French courses
20 working-days paid vacation