We are excited to offer a unique job opportunity in Graphics Architecture Team at Intel.
You will need expertise in 3D graphics, analytical skills and creativity.
You will have a chance to work in the world’s largest PC GPU manufacturer on their exciting new products ranging from low-
power devices to high end computing graphics.
As Graphics Performance Architect you will be responsible for research and prototyping of graphics IP. Specifically, you will work closely with architects, software / hardware engineering, and simulator experts.
You will work on characterization of various workloads, identification of system bottlenecks, designing and modeling of features and configurations that improve power / performance while meeting platform constraints.
You also will assess the performance and efficiency of our new capabilities versus our previous products and our competition on a range of 3D Graphics workloads from benchmarks and real 3D games using various API : OpenGL*, Microsoft DX*, Apple Metal*, Vulkan*.
You will also have opportunity to engage in creation of new graphics standards and APIs as well as getting access to most recent technical papers, courses and conferences.
Your responsibilities will include :
Must have :
Nice to have :
We offer :
quality results and frequently entailing multiple projects under concurrent development
The Core and Visual Computing Group (CVCG) is responsible for the architecture, design and development of the CPU core and visual technology IPs that are central to Intel's system-
on-a-chip (SoC) products and key to our datacenter, client and Internet-of-Things (IOT) platforms. CVCG strives to lead the industry through continuous innovation and world class engineering.
Inside this Business Group
The Platform Engineering Group (PEG) is responsible for the design, development, and production of system-on-a-chip (SoC) products that go into Intel’s next generation client and mobile platforms.
PEG strives to lead the industry moving forward through product innovation and world class engineering.